// Definitions for sprite sheet GameSceneTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:74d7f4f24c58992d645b30e2a2279a28$

package com.yodawnla.fishing.texture;

public interface GameSceneTexture
{
	public static final int BESTRECORD_ID = 0;
	public static final int CATCH_ID = 1;
	public static final int FISHCAUGHT_ID = 2;
	public static final int GOTGOLD_ID = 3;
	public static final int NEWFISH_ID = 4;
	public static final int NEWRECORD_ID = 5;
	public static final int BUTTON_ID = 6;
	public static final int FISHINGCORK_ID = 7;
	public static final int HIT_ID = 8;
	public static final int PROGRESSBAR_ID = 9;
	public static final int RIPPLE_ID = 10;
	public static final int SHAKE_ID = 11;
	public static final int WATERSPLASH_ID = 12;
	public static final int WHITE_ID = 13;
}
